
Progress report since yesterday:
Fourteenth Day
(The Cutover)
One more day, one day more... (did you see Les Mis? ;P)
Today is it. I have to cut things over to the new sim to get ready for the Grand Opening tomorrow.
Time to get all those last minute things out of the way.
Like putting those cool water textures from Real Waves all around the store...

And sound too. All kinds of nature sounds :)
BTW, the environment sounds are free from Real Waves! All you need to do is rez them, that's it!

And I made the depth even around the sim, so it's just the right height for mermaids to swim and shop :)

Finished the tunnel between to 2 sections of the store, so we can go from one side to another without having to swim all the way around.

Then, it was finally time to cut the store over.

The Landing Point will stay the same. The new store is right behind the New Release area.
And I want to cut the store over with as little downtime as possible (lol Im not really sure how to close the sim anyway :P)

So here's my goofy idea: Create some temporary walls under the existing store. These walls wrap around the Landing Point, and will direct visitors to the new store.
Late at night, when there's no visitors, push the walls up then get rid of the old store as quickly as possible.
I admit...not the brightest idea. Hey, Im half fish, OK? :P

So, when no one was looking, I pushed up the temp walls and started moving the old store 200m up.
Well, at least, that was the plan...
You see, Im not very good under pressure.

The walls made it hard to select the old store. And I was terrified of breaking the new store.
Plus, I was having problems linking these prims that are too far apart.
All this was happening when people were starting to arrive :(

I admit, I lost it.
Forget about saving the old store. I started deleting the old store. Any prim I could find. As fast as I can.

Then, I terraformed like mad to connect the existing Landing Point to the new store with sim terrain.
Thankfully, I remembered a trick I learned back from a class at NCI: You can turn off Simple rendering (Advanced/Rendering/Types/Simple), which makes it MUCH easier to terraform under an existing structure.

Piece by piece, the old store began disappearing...

After a frantic hour (or so), the new store is up...finally!

Here are the few pieces of the old store I managed to save before I freaked out.
A chance to say a proper Goodbye.
We've had a good few years together, didnt we?
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