Saturday, August 18, 2007

Day 328: Sculpted Prims Tutorial Updates

If you create or plan to make sculpties, theres great news: ROKURO and the Wings 3D Exporter have some new cool features. So sculpties are now much easier to create and texturing! I also want to mention another great sculptie creation tool: SculptyPaint.




ROKURO Update

Yuzuru Jewell, the author of ROKURO, added a new feature to the ROKURO (Windows) version 1.02 to export BMP files. This enables BMP files created in ROKURO to be imported directly into Wings 3D, without having to convert them. I updated Part 3 of this tutorial series based on this new feature.

BTW, if you use ROKURO, please consider donating inworld to support ROKURO's project website. Every little bit helps. The inworld donation box is here: Hewes (168,130,79). You can read about the donation situation in the SL Forums.




Wings 3D Exporter Update

Omei Turnbull, the author of the Wings 3D Exporter, added a new feature to automatically create a UV Map when importing a sculpt map. This makes it *MUCH* easier to texture sculpties (cuts out most of the steps!). I updated Part 4 of this tutorial series based on this new feature.




SculptyPaint

SculptyPaint is another great tool for creating sculpt maps. It's similar to ROKURO: it can creates certain types of sculpties very easily. It's slightly more complicated to use than ROKURO, but can create different types of sculpties. Best of all, its also free (for now) :)

SculptyPaint has some nice tutorials on its website to help you get started.

If you export a sculpt map from SculptyPaint using 64x64 PNG, convert it to BMP in Photoshop or GIMP, you can then import it into Wings 3D for Tweaking, just like the older version of ROKURO in the original Part 3 of this tutorial series.




So watch out! More sculpties are on the way :)




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6 comments:

Suki Kyomoon said...

I thought you would like Sculpty Paint :D

K said...

WB Natalia, I found a cool Sim today... tp to Linus and check out the Ars Nova project there... pretty at midnight, a sound and light show within an interesting landscape - I recommend flying as the gradients are rather steep for walking.

K said...

http://flickr.com/photos/quadrapop/tags/arsnova/
for pics of what Linus looked like this afternoon... my artner just TP'd in and they've changed some of it around... the tubes are still there but the sound prims were inactive and other stuff was there to play with! (edit: apparently the sound prims got deleted by accident, they should be back soon)

Contact Juria Yoshikawa for detailed info.

Yawn, I'm for sleep now. Have a nice day.

SLNatalia said...

Suki, thank you for mentioning it!I havent actually built anything with Sculpty Paint (just havent had the chance), but you and several other people have mentioned it, so I thought I should include it in the post. Hope you are enjoying it! :)

K, thank you for the tip to another great place! It looks so cool, I cant wait to check it out (esp with sound and light :D)

Caelestaeia Valeeva said...

Natalia, thank you so much for all of the knowledge you share about creating in Second Life.

I'm so tech-illiterate, I couldn't even figure out how to use ROKURO until reading your tutorials about it. Thanks to your tutorials, I've finally made my first sculpty texture that actually looks like something other than just a disfigured blob!

I've been a frequent visitor to your blog... every time I've reached an impasse with something I'm creating, I check your blog and the forums, but I have to say I've really learned more from you!

Again, thank you ever so much! :-)

SLNatalia said...

Caelestaeia, you are very welcome :) Im pretty hopeless too with loading programs (believe me, I have some local tech support here :P) Hope you have lots of fun creating Sculpties! The tools are getting easier to use everyday :)