Wednesday, November 08, 2006

Day 45: Last Halloween with Flexi Wings



Come here, little kid. Want some candy? :P Here I am, wearing my Halloween costume in front of the Emerald Falls Casino & Haunted Train Ride. This *FREE* attraction takes you through an entire haunted sim in a little kiddy train.



There are ghostly noises and some scary parts including a dark tunnel. I dont want to spoil it for you, but its definitely worth checking out. ***Update: Sorry, this is no longer here after Halloween***

OK, Halloween was a little over a week ago, which technically makes it like Day 37 or something. I figured that Halloween isnt coming around for another year, so why waste the chance to write about my cool little devil costume? :)

A lot of the textures for this costume came from the Devil Avy class run by Tui Neo in SL, right before the holiday. This included the wings, skirt, and shirt textures. This is a beginner class that walks you through the creation of your own little devil costume. They provide the guidelines, you add the inspiration.

Of course, mine is a little...um...mischievous. How else would I look if I were trying to get you to be naughty? ;P

I created a small set of shiny curved horns (tapered toruses [tori?]). Much more feminine that the standard class ones that stick straight up.



And since it would not do for a pretty girl devil to lug around a gigantic pitchfork, I made little pitchfork earrings. Again, much cuter! :) These were made by using tricks with torus and cylinder to overcome the 0.01 meter min size limit. My right earring even feature a particle emitter that drips a drop of blood every second or so. Gruesome, isnt it? :)

Wings are one of the common accessories in Second Life. Outside of AV communities like dragons, furries, and pixies, there tend to be 2 groups who wear wings: First are newbies who just discovered a box of free wings. Second are people who want attention like me :). There is no better attention getter in SL than wings. You can load up on bling, but its hard to compete with someone sporting a 3 meter wingspan.

However, the common freebie wing has a major setback: They look stiff. They are basically 2 textured boxes sitting on your back. As soon as most newbies realize this, they dump the wings.

The standard bat wings from my class had the same problem. They look like giant cardboards on my back.

I made the bat wings flexi. You cant tell from the picture, but they move nicely in the wind and when I move around. I made them a bit stiff (high tension), but still responsive to wind and drag.

This is much easier said than done. Flexi prims "flex" along the Z axis only (the up/down axis).

Once you create a prim, you can rotate it around, of course. So you can put the Z axis horizontally or upside down to allow the "flex" motion to occur as needed. Most flexi hair has upside-down flexi prims, for example.

Unfortunately, most freebie wings are built with the default orientation, meaning that the bottom part is anchored, and the top part flexes. If you just turn on Flexi under "Features", your wing would look like its melting.

To make a flexi wing, you need to rotate the Z axis horizontally. The part that attaches to your shoulder blades should be the anchor, and the wing flexes outward from there. This is effectively a 90 degree rotation relative to the prim itself (change to "local" coordinates). Once you rotate the prim, you need to resize the prim and rotate the texture. I didnt say it was very easy to do... :P

But once you try it, you will be hooked on flexi wings. There are many freebie wings you can add "flexi" to, not to mention uploading your own wing textures.



Wings make a great addition to your list of accessories. They are great attention getters at a dance party! :)

9 comments:

Anonymous said...

Oh no! Everytime I try to make wings flexi, it says that I have to "choose one primitive to edit" or something like that... so how do I do that, or what does it mean? I can't make anything flexi that way! ;_;

SLNatalia said...

Dear Anonymous, wings are almost always made up of multiple prims, so they are typically linked. To edit 1 of those prims, go to Edit, click the "Edit linked parts" box, then click on the piece of wing you want to edit. You should then be able to change the settings under Flexible Path.

But be sure you make a copy of the wing before changing it! Believe me, making a set of wings flexi is not very easy, because of the way most wings are built. You will need to rotate them first, and then rotate the textures...tricky stuff :)

Oh, try switching your Ruler Mode to "Local" when you rotate the wing panels. It makes it easier than using "World" mode.

Good Luck!

Anonymous said...

Yes, that helps very much, thank you.
:)
But could you explain this in a little more detail sometimes?
I'm having some trouble.
):

SLNatalia said...

Dear Anonymous, great idea! I can certainly do a tutorial on making wings in a future entry :)

Anonymous said...

I'm trying to make my wings Flexi, using the exact same wing model you changed, but I'm completely stuck when it comes to the idea of "rotating" certain axis; particularly when the game doesn't refer to them with the same letters as you use.

Any idea when this Flexi-Wing tutorial might be written and made available?

SLNatalia said...

Dear Anonymous, heehee this was written on like my 5th day of blogging :P Its pretty bad, isnt it? I cant make any sense of it either :P

But flexifying an existing wing is a little challenging. The basic steps are to first enable flexi and see how the prims are oriented. Then switch to "Local" Ruler Mode. Rotate the wing with the anchor side towards the body. Rotate the image. Reposition the prims. And adjust the flexi settings.

Heehee yes, this definitely takes a tutorial, perhaps one with a video...

Anonymous said...

Hi, I am new in second life and I'm enjoing your tutorials (I would like to create jewels and I am starting with your lessons :))).
Now I'm building a pair of dragonfly wings and I,ve this problem:
When I Attach the template to the rectangular prim I created for a wing, I obtain on the other side a copy of the wing but turned 180. (the end of the wing is over my shoulder).
Is There a method to obtain a specular copy on either side?
Sonia
Italy

Anonymous said...

I Found a solution!!!
I had just to paste a different image on each side of the rectangular prim... now it sounds obvious but i did not realize it at first. Hope this can help others :)))
Sonia

SLNatalia said...

Sonia, Im glad you found the solution! Be sure you click on the "Select Texture" button at the top of the Edit window, then you can Edit each individual side of the wing :) Have fun!